use crossterm::style::Color; /// Theme is a simple theme provider. This structure is nothing special. It /// simply holds some general styling information and can be inserted as a /// resource into the application. /// /// If you would like to use different style names just make your own structure /// which meets your needs and add it as a resource with App::insert_resource. #[derive(Debug)] pub struct Theme { pub bg_primary: Color, pub bg_secondary: Color, pub bg_tertiary: Color, pub bg_selection: Color, pub fg_selection: Color, pub fg: Color, pub accent: Color, } impl Default for Theme { fn default() -> Self { Self { bg_primary: Color::Rgb { r: 36, g: 39, b: 58, }, bg_secondary: Color::Rgb { r: 20, g: 22, b: 30, }, bg_tertiary: Color::Rgb { r: 76, g: 79, b: 98, }, bg_selection: Color::Rgb { r: 60, g: 0, b: 60 }, fg_selection: Color::White, fg: Color::White, accent: Color::Rgb { r: 150, g: 0, b: 150, }, } } }